The Caribbean Sail V1.7

Fantasy Toggle - Full Release Changelog

 

+ Fantasy Mode Toggle added
+ Profile mode indicators added
+ Discord shortcut added to main menu
+ Difficulty choice added
+ Landlubber difficulty added
+ Crew recruitment added to Landlubber difficulty
+ Helpful tips guide updated
+ Names automatically carry over after death
+ Game Over screen added
+ 2890 user written bottle messages moderated and manually implemented
+ Crew soul system added
+ Seven new professions added
+ Nine very unique ships added
+ Steamship type added
+ Boiler and fueling mechanics added
+ New introduction borders added
+ New fantasy mode storyline added
+ Three new fantasy side storylines added
+ New opportunities added
+ Opportunities won’t repeat themselves if declined except for careening
+ Bribe opportunity price randomized
+ Treasure hunting added
+ Tarot reading added
+ Fate added
+ Luck added
+ Curses added
+ Boomacle barnacle added
+ Ammunition system added
+ Grapeshot ammo type added
+ Chainshot ammo type added
+ Smokepot ammo type added
+ Firework ammo type added
+ Laser ammo type added
+ “Massie’s Melody” shanty added
+ “The Trooper and the Maid” shanty added
+ “Bound for South Australia” shanty added
+ “Eddystone Light" shanty added
+ “Whiskey in the Jar” shanty added
+ “Where am I to go?” shanty added
+ “Blow ye winds” shanty added
+ Treasure map item added
+ Plank item added
+ Leeches item added
+ Ship’s cat item added
+ Wind salts item added
+ Whale vomit item added
+ Viricium item added
+ Magical teapot item added
+ Iron box item added
+ Puzzle box item added
+ Logbook item added
+ Astrolabe item added
+ Conch item added
+ Youth water item added
+ Devil’s pipes item added
+ Eyeless idol item added
+ Making crew walk the plank option added
+ Crew revival is now possible
+ Magical defense shield power added
+ Fog weather type added
+ Starlight weather type added
+ Abyssal weather type added
+ Ship encounter information screen adjusted
+ Unique flee messages for new ship types added
+ Combat firing arc can now be adjusted using the mouse wheel
+ Airship enemy type added
+ New lucky and unlucky events
+ Visible fish combo meter added to fantasy mode
+ Flying fish added
+ Crystal fish added
+ Kraken added
+ Physics enabled kraken and tentacles added
+ Two unique boss fight songs added
+ Foggy fishing weather added
+ Megalodon enemy added
+ Meat reward physics object added
+ Four unique new ports added
+ Three new port songs added
+ New conversationalists added in new and old ports
+ Skill tree now always accessible by pressing the “P” key
+ Reef crossing speed is now based on the “Navigation” perk
+ Mermaid encounter added
+ Floating chest encounter added
+ Albatross encounter added
+ Flying Dutchman encounter added
+ Walrus event added
+ Mutiny artwork updated
+ The eighth sea added
+ [Mystery] events added
+ [Mystery] system added
+ [Mystery] destination added
+ [Mystery] hint added
+ Eleven new achievements added
+ More particle effects added absolutely everywhere I could fit them

- Countless bugs removed
- Online bottle message functionality removed [AND THE GAME CRASHING BUG CAUSED BY IT]
- Whaling difficulty reduced
- Previous achievement triggers adjusted

[Note] This log was written by memory and looking at checklists while playtesting.
Many small changes were not mentioned and some additions may not be in the log.