Pirate Hold’em
Basic Info
Type: Card game
Players: 2-10
Playtime: Indeterminable
Requires: The Deck of Sailors
Suit Value Order
1. Major Arcana (Aka: Tarot Deck)
2. Swords
3. Hearts
4. Skulls
5. Coins
Make note of
Jokers are wild and can be equal to any other non-wild card major, minor, or red ace.
The Fool is the highest value wild card.
The whale is worth nothing.
Optional Black Spot
If you play with three or more players, you may choose to include the black spot as the 86th card which is worthless in scoring but must be used when your hand is revealed to swap with any card from another players hand. Thus, giving them the black spot and claiming their card.
Overview
That’s a fine Deck of Sailors you’ve got there.
Wondering how to score hands in an all out 85 card game of poker?
Play it like Texas Hold’em with the following rules for ranking hands!
Preperation
Remove the Victorian Clambake card, the tarot reference card, the black spot, and QR code card.
Hand Rankings
Enhanced Arcane Royal Flush
The Fool + Joker + Joker + The World + The MagicianFlush of a kind
The Fool + Joker + Joker + Red Ace + Ace of same suit
Five of a kind
Royal Arcane Flush
(21, 20, 19, 18, 1)
Royal Flush
(A, K, Q, J, C)
Arcane Flush House
(Ex: Tower or better Major Arcana, two wilds, and a red ace paired with an ace)Flush House
(Ex: Two wilds, any card, and a red ace paired with an ace)Straight Flush
Arcane Straight Flush
All variants of paired aces are ranked in the following order
- Wild to complete the red ace hand (With a fool outranking a joker)
- Wild to complete the hand
- Red aces to complete the hand
- Standard aces
- Magician to complete the hand
Five Aces
- Red Aces wild
- Aces wild
- Red ace('s)
- Four standard suit Aces and The Magician
Four Aces
Four of a Kind
Full house
Wilds > Red Aces > Aces > Etc.
Flush
Arcane Flush
Straight
Arcane Straight
Three of a Kind
Joker + Joker + The Fool > All others
Flush Pair
Ace + Wild
Ace + Red Ace of same suit
Two Pair
Pair
High card
Fool > Joker > Major Arcana (XXI - XVI) > Red Ace > The Devil > Ace > Card Value (XIV - II / King - Two) > The Magician